General一般事项
- Blackwing Lair has been released on Elysium along with a fix to the herb respawn rates.
- 黑翼之巢已经在E服发布,其草药刷新率是固定的。
-
- Elemental Invasions should now be working correctly on Darrowshire.
- D服的元素入侵现在已经正常。
-
- Anathema has received a number of 1.10 itemisation fixes.
- A服关于1.10已经收到一系列的项目修正。
-
Raids & Dungeons 地下城
- Stratholme: Plague Ghouls have had their walking speed corrected.
- 斯坦索姆:瘟疫食尸鬼的步行速度修正。
-
- Stratholme: Players should no longer appear to be alive even after dying during Baroness Anastari's mind control.
- 斯坦索姆:玩家在被安娜丝塔丽男爵夫人控制时不会再看起来还是活着。
-
- BRD: The Commander Gor'shak event will now correctly give credit to all group members on completion or failure.
- BRD:指挥官哥沙克事件现在会正确地给完成或失败组的所有成员。
-
- UBRS: Players clicking the altar during the Pyroguard Emberseer event will now use the correct animation.
- UBRs:玩家点击祭坛的烈焰卫士艾博希尔事件期间将使用正确的动画。
-
- MC: Lucifron should no longer use his abilities too quickly when re-engaging after a wipe.
- MC:鲁西弗隆在一次用力打击后不会再太快使用他的能力。
-
- AV: Ivus and Lokholar have received loot corrections and will now drop Frost Runed Headdress and Cold Forged Blade.
- AV:伊弗斯和洛克霍拉现在掉落正确,将掉落冰霜符文坠饰和极寒之刃。
-
- RFD: Minor improvements to the escort event.
- RFD:护送事件的微小改进。
-
- ZF: Zombies will no longer continually respawn.
- ZF:僵尸不再继续刷新。
-
- AQ40: Twin Emp's 'Blizzard' will now target a random player rather than the player at the bottom of the threat list.
- AQ40:双子皇帝的暴风雪现在将随机认定一个玩家而不是在仇恨列表最底部的玩家。
-
- AQ40: Anubisath Warriors are no longer immune to crowd control.
- AQ40:阿努比萨斯战士现在不在免疫控制技能。
-
- AQ40: Fixed an issue with the Viscidus glob speed that was introduced with patch 1.10.
- AQ40:修正了补丁1.10中介绍的维希度斯水滴的速度。
-
- AQ40: Anubisath Defenders have had their respawn timers corrected.
- AQ40:阿努比萨斯守卫者已经矫正了刷新计时器。
-
- AQ40: Anubisath Warders will now randomise their abilities correctly.
- AQ40:阿努比萨斯守望者现在可以正确的随机分配他们的能力。
-
- AQ20: Destroying Buru's eggs should now deal damage to players in close proximity and spawn a hatchling.
- AQ20:破坏布鲁的卵现在可以根据玩家距离分配伤害并刷新孵化时间。
-
- AQ20: The Rajaxx encounter has had all known issues fixed.
- AQ20:拉贾克斯的所有事项已经修正。
-
- AQ20: Fixed several issues with Ossirian's crystals not behaving as they should.
- AQ20:修正了一些关于奥斯里安水晶没有正常运作的问题。
-
- Uldaman: Fixed an issue where the doors could become permanently closed after a server crash.
- 奥达曼:修正了那些若服务器崩溃便永久关闭的门。
-
- Uldaman: Stone Stewards have had their patrol waypoints fixed.
- 奥达曼:石头守卫已经修正了他们的巡逻路线。
Classes & Abilities 职业和技能
- A number of auras that gave the player additional skill points (e.g. Cultivation) should no longer require the player to relog to work correctly.
- 一些能给玩家更多技能点的光环不再需要重新登录才起作用。
-
- Resists will no longer consume Shadow Vulnerability.
- 抵抗不再消耗暗影易伤。
-
- Players assisting with Ritual of Doom and Ritual of Summoning now animate correctly. Additionally, both spells require all assisting players to be channeling at the same time for the spell to succeed.
- 协助厄运仪式和召唤仪式的玩家现在可以正确地激活。此外,这两个法术都要求所有辅助玩家同时进行以使咒语获得成功。
-
- When herb gathering, lockpicking or mining fail, they will now do so at the end of the cast, rather than the beginning.
- 当收集草药、开锁、挖矿失败,将会在动作结束时而非在一开始提示。
-
- Shield Bash will no longer trigger weapon procs.
- 盾击将不再触发武器特效。
-
- Bloodthirst, Sunder Armor and Execute are now able to trigger chance on hit procs.
- 嗜血、破甲和斩杀现在能通过命中触发。
-
- Regrowth and Ferocious Bite coefficients have been updated (full details here).
- 再生和凶猛撕咬系数已被更新。
-
- Fixed a bug that caused skinning loot loss when standing too far away from the mob.
- 修正了当站的距离与暴徒太远而引起剥皮等物品损失的问题。
-
- Fixed a bug that could cause Shadowform to become stuck if the player attempted to use the ability before the global cooldown from the previous use had not elapsed.
- 修正了若玩家在公共冷却时间没有结束时尝试使用暗影形态会卡的问题。
-
- Starshards is now consistent with patch 1.12.
- 星辰碎片现在与补丁1.12一致。
-
- Fixed an issue causing ticks of channeled and area aura spells to be lost.
- 修正了一个引起区域和区域光环法术消失的问题。
-
- Mind Control will now break when the caster begins casting another spell.
- 当施法者施放另一个法术时,心灵控制现在将中断。
-
- Mind Control will now generate threat for the caster, both on possession and loss of possession.
- 心灵控制现在将对施法者产生威胁值,包括控制中和控制结束。
-
- Mind Control will no longer trigger any form of AI.
- 心灵控制将不再触发任何形式的AI。
-
- Hunter's Mark now only displays the target on the minimap of the hunter.
- 猎人印记现在只会出现在猎人的小地图上。
-
- Improved Charge pathing.
- 改善了冲锋路径。
Items 物品
- Gnomish Cloaking Device's cloaking effect should no longer be removed by spells that trigger other spells (e.g. mounting).
- 侏儒隐形装置的隐形效果将不再触发其他法术的法术移除(例如安装)。
-
- The Prairie Dog Whistle pet should now follow the player rather than being rooted to the spot.
- 宠物土拨鼠现在会跟随玩家而不是留在原地。
-
- Badge of the Swarmguard has received a proc rate buff (15 PPM).
- 虫群卫士徽章现在能收到触发率buff(15ppm)。
-
- The Cannonball Runner pet should now behave as intended.
- 便携火炮现在可以如预期一样行动了。
-
- Net-o-Matic no longer consumes arrows.
- 撒网器不再消耗箭矢。
-
- Expose Weakness (hunter tier 2 set bonus) no longer consumes arrows.
- 破甲虚弱不再消耗箭矢。
-
- Warlock and hunter tier set bonuses will no longer cause repeated "you are dead" messages when dead.
- 猎人和术士获得层级奖励不再报告“你死了”。
-
- Manaweave Robe and Beheading Blade have received item level corrections.
- 法力之纹长袍和斩首刃收到物品等级修正。
-
- Plans: Dawnbringer Shoulders should now function as intended.
- 计划:黎明使者肩膀现在达到预期功能。
-
- Pet Bombling is now a non-combat pet.
- 炸弹宠物现在是一个非战斗宠物。
-
- Timbermaw Defender and Arcanite Dragonling have had their scripting improved.
- 木喉防御者和奥金机械幼龙脚本已经改进。
Environment 环境
- Every hour, players will now be able to hear bells toll in Stormwind, Ironforge, Teldrassil, Darnassus, Undercity and Orgrimmar.
- 现在玩家在暴风城、铁炉堡、泰达希尔、达纳苏斯、幽暗城和奥格瑞玛每个整点都可以听到钟声。
-
- Players will now be able to hear the Darkmoon Faire music when entering the faire.
- 玩家在进入马戏团时能听到暗月马戏团音乐。
-
- Previously missing NPC, Nazgrel, has been reintroduced to the world.
- 之前消失的NPC纳兹格雷尔已经被重新带回这个世界。
-
- Previously missing fireworks vendor, Fizzlebang Booms, has been added to Tinker Town.
- 之前消失的烟火商人菲斯巴恩已经被添加在侏儒区。
-
- Added missing effects and tweaked timings for battleground flags when captured.
- 为战场旗子被夺走时增加了旗子丢失效果和计时。
-
- Added additional gossip to a number of NPCs (weapon masters, guards, etc).
- 增加了一些NPC的谈话(武器大师,守卫等等)
-
- Corrected gossip text on some class trainers.
- 一些职业训练师的谈话内容被修正。
-
- An invisible wall has been added to the Alliance fence in Warsong Gulch to prevent certain models from being able to walk through it.
- 战歌峡谷的联盟栅栏处增加了一道看不见的墙以防止某些特定模型能穿过去。
-
- Corrected object spawns inside Champions' Hall and Hall of Legends.
- 修正了勇士大厅和传说大厅内的物品刷新。
-
- A number of innkeepers have received corrections to their gossip menus.
- 一些旅店老板的对话菜单已被修正。
-
- Fixed a bug that was causing Gelkis Earthcallers to have multiple minions.
- 修正了吉尔吉斯唤地者有多个仆从的问题。
-
- Salma Saldean, Vorsha the Lasher and Thanan have returned from elocution classes (corrected gossip errors).
- 萨尔玛萨丁,鞭笞者沃尔莎和Thanan已经从演讲班进修回来(修正了对话错误)。
-
- Fixed an issue where some minions of friendly faction NPCs were appearing as hostile.
- 修正了一些友方派系的NPC的一些爪牙看起来是敌对的问题。
-
- Brother Sarno will now greet players as they enter Stormwind Cathedral.
- 萨尔努修士现在将在玩家进入暴风城大教堂时欢迎你。
-
- A number of NPCs should now perform emotes when conversing with them.
- 与一些NPC交谈时他们会对应做一些动作。
-
- Fixed a number of issues with the Hallow's End and Children's Week events.
- 修正了万圣节和儿童周的一些问题。
-
- Spectral mobs have had their immunities updated.
- 幽灵小怪已经更新其免疫力。
-
- Kor'kron Elite and Deathguard Elite are no longer marked as elites.
- 库卡隆精英卫士和精英亡灵卫兵将不再标记为精英。
-
- Added previously missing reactions to a several NPCs when players use emotes on them. Master Wood does not take kindly to disrespect.
- 当玩家对他们做表情时一些NPC增加了之前没有的回应。伍德大师不会善待非尊敬人群。
-
- Huntsman Markhor should now act as a stable.
- 猎户马克霍尔现在是稳定的。
-
- The Stitches event has been greatly improved with various timing fixes, previously missing RP and pathing corrections.
- 通过不同的时间安排,先前缺少RP和路径更正,缝合怪事件得到了很大改进。
-
- Gravemoss spawns have been updated.
- Gravemoss的刷新已被更新。
-
- Hostile mobs will now attack passive escort NPCs.
- 敌对暴徒现在将攻击被动护送NPC。
-
- Flight masters will no longer display a gossip menu upon learning their flight path and will display an exclamation mark when offering quests.
- 鸟点管理员在你开启飞行点时不再开启对话菜单,在提供任务时会显示一个感叹号。
-
- Yeh'kinya will now offer players Yeh'kinya's Scroll if they have completed the quest 'The God Hakkar'.
- 当玩家完成任务“神灵哈卡”后叶基亚会给玩家叶基亚卷轴。
-
- NPCs should now always return to their spawn points upon evading and any summoned totems will be despawned.
- 现在NPC们将总是返回他们的刷新点并且召唤的图腾将会消失。
-
- Removed duplicate Treant Ally spawns.
- 删除了重复的树人刷新。
-
- Fixed an issue with neutral NPC minions attacking players.
- 修正了中立NPC攻击玩家的问题。
-
- Pilot Xiggs will now despawn after five minutes rather than several hours, to prevent spawns stacking up.
- 修正了驾驶员西格斯几个小时不消失的问题,现在他五分钟就会消失。
-
- Grimtotem Naturalists should now attack players when shapeshifted.
- 现在恐怖图腾博学者移除变形后会攻击玩家。
-
- Fixed an issue where ranged mobs would attack twice on pull.
- 修正了远程怪被拉怪时攻击两次的问题。
Misc 错误
- Improved the group system to fix issues when attempting to swap players within a raid/battleground group.
- 改进组系统,以解决在副本/战场群中交换玩家时的问题。
-
- An occasional bug where players appeared to be within the same raid group twice should be fixed.
- 修正了玩家在同一个副本组中出现两次这种偶尔出现的问题。
-
- A bug that allowed the raid to to hold too many players has been fixed.
- 允许副本容纳太多玩家的bug已经被修复了
-
- Players will now always stand upon receiving damage.
- 玩家将一直承受伤害。
-
- Stunning a player that is attempting to loot/gather will now interrupt the looting/gathering.
- 击晕一个玩家尝试偷窃/采集现在将打断偷窃/采集。
-
- Fixed an issue where items were incorrectly being displayed as usable after relogging quickly.
- 修正了快速重新登陆后某些事项被错误地被显示为可用。
-
- Otho Moji'ko will no longer appear to be offering unobtainable quests.
- 奥索莫吉克将不再显示不能获得的任务。
-
- When logging out, players sitting on chairs will remain seated.
- 退出时玩家坐在椅子上将会保持坐姿。
-
- Fixed an issue with NPC dialogue where the dialogue is intended to include the name of the NPC's current target.
- 修正了NPC对话时对话尝试包括NPC当前目标的名字的问题。
-
- Fixed a transport (boat/zeppelin/tram) issue where the transports could desynchronise, potentially causing disconnects or preventing the player from boarding.
- 修正了交通事项(船/飞艇/地铁)中可能引起的断开连接和无法登陆问题。
Quests 任务
- Fixed an issue where quests were displaying as incomplete after moving quest items from bank to inventory through dragging rather than right-clicking.
- 修正了通过拖动而不是右键单击将任务从银行移动到库存后将任务显示为不完整的问题。
-
- 'Plagued Lands' has had its scripting improved.
- 瘟疫蔓延脚本改进。
-
- Fixed a bug that caused some quest starting items to be deleted after abandoning the quest.
- 修正了导致某些任务开始项目在放弃任务后被删除的问题。
-
- Fixed an issue where yeti spawns would stack up for players attempting 'Rescue OOX-22/FE!'
- 修正了雪人刷新后会把尝试做“救援OOX-22 / FE!”的玩家堆叠起来。
-
- Fixed an issue where owlbeast spawns would stack up for players attempting 'Rescue OOX-09/HL!'
- 修正了枭兽刷新后会把尝试做“救援OOX-09HL!”的玩家堆叠起来。
-
- Fixed a large number of various quest issues (The Prodigal Lich Returns, Report to Orgnil, Proving Allegiance, Nugget Slugs, The Tower of Althalaxx, The Absent Minded Prospector, Samophlange, Altered Beings, Rite of Vision, A New Plague, Fields of Grief, A Lost Master, Escape Through Force, Escape Through Stealth, Fruit of the Sea, Bride of the Embalmer, Delivery to Andron Gant, Onu is Meditating, The World At Your Feet, The Mithril Kid, Cenarius' Legacy, A Donation of Runecloth, Fool's Stout, The Stone Circle, Chapter III of The Green Hills of Stranglethorn, Collecting Kelp, The Escape, Galen's Escape, Deaths in the Family, Hallowed Scroll, Glyphic Scroll, Encrypted Scroll, Your Place In The World, Minshina's Skull, Find the Gems, In Search of Thaelrid, A Humble Task, The Legend of Stalvan, Etched Note).
- 修复了大量的各种任务事项(巫妖归顺、向奥戈尼尔报告、证明忠诚、高强度齿轮、奥萨拉克丝之塔、健忘的勘察员、什么什么平衡器、变异的生物、幻象仪祭、新的瘟疫、悲伤之地、失踪的主人、杀出重围、偷偷溜走、海中的水果、藏尸者的妻子、安德隆·甘特的石板、正在冥想的安努、世界在你脚下、秘银小子、塞纳留斯的遗产、捐献符文布、愚人酒、石环、荆棘谷的青山第三章、收集海藻、逃跑、加林的逃亡、阿加曼德家族、神圣卷轴、雕文卷轴、密文卷轴、起点、明希纳的颅骨、寻找宝石、寻找塞尔瑞德、一件琐事、斯塔文的传说、风化便签)。
As always, we'd like to acknowledge and thank the numerous contributors to the project's open source repository for their valued contributions.
同时,再次感谢为开源项目做出贡献的所有朋友。
感谢NFU翻译组—瓶子对本次翻译辛苦付出